Tuiles

The design and implementation of an interactive music system is a difficult task. It necessitates the description of complex interplays between two design layers at least : the real time synchronous layer for audio processing, and at the symbolic event based layer for interaction handling. Tiled programming is a recent proposal that aims at combining with a single metaphor: tiled signals, the distinct programmatic features that are used in these two layers. The libTuiles experiment presented in this paper is a first experimental implementation of such a new design principle.

  • Publications
    • Advanced synchronization of audio or symbolic musical patterns.
      F. Berthaut, D. Janin, and B. Martin.
      In Sixth IEEE International Conference on Semantic Computing,
      pages 202-209, Palermo, Italie, 2012.
    • Advanced Synchronization of Audio or Symbolic Musical Patterns: An Algebraic Approach.
      Berthaut F., Janin D., Martin B.
      International Journal of Semantic Computing 6, 4 (2012)\\ 409-427
    • Multi-scale design of interactive music systems : the libTuiles experiment.
      Janin D., Berthaut F., Desainte-Catherine M.
      In Proceedings of the Sound and Music Computing Conference 2013
      Sweden

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